If you're happy and you know it, clap your hands. If you're looking for a configuration guide on how to configure things most of it is documented here on the wiki, here: If you're interested in the Soul Weapons from Chocolate Quest's earlier versions, check out our sister mod, Soulbound Armory! Also there is a mod that redid the 1.6 magic staffs, called Elementary Staffs. If you're looking for certain features of CQ on their own, Lythom developed the Capsule system into its own mod, as Capsule, and Tiviacz1337 made a standalone version of the Cloud Boots as well. If you're bored and want to check out other projects that involved the various members of our team, you might like Grimoire of Gaia, Pizzacraft, or Subterranean Switcheroo. Fill out as much of the issue template as you can for best results. If you have bugs to report, for the best chance of your issue being seen and fixed, report it on our Github Issues page and send us the mod's config, your mod list, the crash report and log file if applicable. You can find 1.7.10 and earlier builds of the original mod here, as well as its wiki here, and follow along with our slow, slow, development, or apply to help out, in our Discord server, here. If you're strong enough.ĬQR sets itself apart from most other dungeon mods largely in size and scope, with the use of its own custom mobs and loot items, as well as immense customizability, from changing the available loot to making your own entire dungeons from scratch if you're so inclined. THIS MOD ALSO REQUIRES REACHFIX, IT WON'T LAUNCH WITHOUT IT! DOWNLOAD IT HERE:įor those new to the mod, BD/CQ generates massive dungeons around your world, such as castles, nether cities, and volcanoes, filled with monsters and loot, for you to conquer. THIS MOD REQUIRES GECKOLIB, IT WILL NOT LAUNCH UNLESS IT IS INSTALLED,* YOU CAN GET IT HERE : , If Curseforge is currently broken, you can get the latest build from our website by clicking here. Part 3 above is what took me hours to find because I stopped playing for the night after Clara told me to come here, I forgot, and there was no map marker.CQR is a redesign of Chocolate Quest (though you might know it as better dungeons) for Minecraft 1.12.2, and probably eventually the future. I yelled at the game once I was told how to wall jump by finding the research, "Have I been able to wall jump this entire game and it didn't tell me until now?!" Lastly, the blueprint to save you the above trouble and just build the hookshot when you have the materials: You'll come to a gated fence with a small puzzle to get into the area behind it. To get into Clara's research, head right from the building you first meet her. Wall-jumping is taught by Clara's research, but TBH you can wall-jump at any time once you've collected the double-jump boots. You cannot access the factory until you've figured out wall-jumping. (This will make sense for you eventually.) Once inside the factory, you can't get to the area the second hookshot is at until your HAILEE mech has an arm upgrade that lets you push large, red boxes. You will not find the second hookshot until you have been in the factory area, the fifth "dungeon," for a while. I used the spoiler tag for those who might want to still figure some parts on their own. I don't know why everyone is being so secretive. For anyone who finds this thread looking for help way late like me, I finally found the Double Hookshot item.
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